Devlog #33 - Food To-Go

Meowllo! Summer is here! The temperature is rising and so is the amount of assets! Cries quietly. In a few days, the Wholesome Direct will go live on June 12 at 10AM PT. We have something new to share with you, so make sure to tune in!

Direct aside, let’s take a peek at all the new assets this month, shall we?

🐱 Walk Cycles

Stefan has been hard at work finishing a bunch of animations for the characters in Snacko! I finally got around to putting all of them into the engine and setting them up. There were a lot. Here’s just a look at some of them:

WalkSprites.gif

It’s a mix of Kickstarter backer tourists and villagers and “regular” villagers. There’s still a lot of work to be done to implement dialogue, portraits, and so much more. It’s a little daunting, but I think it’ll be rewarding to see everything come together in the end!

🌲 Baby Trees

Last month, we showed some new Grassy Plains assets, including birch trees and bamboo.

SaplingFamily.jpg

You can find saplings while out gathering wood and plant them back home on your farm or in the town.

PlantSaplings.gif

This month, we finished up the assets by giving them a sapling mesh as well as some UI icons to match.

hardwoodsapling.jpg

All of the item text have been written with a lot of love, so we hope you look forward to reading them! Please laugh at my jokes! 😳

🍣 New Food

Trees weren’t the only new assets - there’s also food! Here are three Kickstarter backer recipes: dubu (tofu) kimchi, white chili, and a dragon inspired sushi dish.

kickstarterrecipes.jpg

They all look delicious, right? I always get hungry making food icons or assets for Snacko. It’s very troublesome. The Temari Dragon was extremely fun to design and make! I’ve always wanted to see temari sushi in person, they always look so dazzling in photos…

🌽 Crop Makeovers

But there can’t be food without ingredients! The majority of the existing crops were converted to Snacko’s current art style a while ago, but there were still some missing assets.

PotatoCottonCabbage.gif

This month, we cleaned everything up and polished up the 3D models as well as the UI icons for them. They’ve been vertex painted like the previous crops so they’ll move around in the wind slightly. There’s something very calming just standing in the farm field…

cottonnew.gif

During this process, we also added in new or polished up icons for other items, like mushrooms you can forage in the wild, or special woods from trees.

buttonshroom.jpg

That’s all for this month! We hope you can catch the Wholesome Direct on Saturday! Thank you for reading through the devlog, and thank you for your support 💖

Extra thank you to our Patrons and Ko-fi supporters! Without you, Snacko development would look very different. We appreciate every one of you 🐾

Patrons.jpg
enralis

I make cat game with husband

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Snacko coming to Switch & PC 2022

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Devlog #32 - Plant Friends